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This page is for the original 2000 version. For the 2013 re-release, see Final Fantasy VIII (2013). For the 2019 remaster, see Final Fantasy VIII Remastered.
Final Fantasy VIIIDevelopers |
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Publishers |
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Europe |
Release dates |
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Windows | January 25, 2000 |
Reception |
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IGDB | 90 |
Taxonomy |
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Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera, Third-person, Top-down view |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight |
Art styles | Pre-rendered graphics |
Themes | Fantasy, Sci-fi |
Series | Final Fantasy |
⤏ Go to series page |
Final Fantasy VII | 1998 |
Final Fantasy VIII | 2000 |
Final Fantasy XI | 2003 |
Final Fantasy XIV | 2010 |
Final Fantasy VII (2012) | 2012 |
Final Fantasy XIV: A Realm Reborn | 2013 |
Final Fantasy VIII (2013) | 2013 |
Final Fantasy III | 2014 |
Final Fantasy IV | 2014 |
Final Fantasy XIII | 2014 |
Final Fantasy XIII-2 | 2014 |
Final Fantasy IV: The After Years | 2015 |
Final Fantasy Type-0 HD | 2015 |
Final Fantasy V | 2015 |
Lightning Returns: Final Fantasy XIII | 2015 |
Final Fantasy VI | 2015 |
Final Fantasy IX | 2016 |
Final Fantasy X/X-2 HD Remaster | 2016 |
Mobius Final Fantasy | 2017 |
World of Final Fantasy | 2017 |
SaGa (series) |
Final Fantasy XII: The Zodiac Age | 2018 |
Mana (series) |
Final Fantasy XV | 2018 |
Final Fantasy XV Pocket Edition | 2018 |
Dissidia Final Fantasy NT | 2019 |
Final Fantasy VIII Remastered | 2019 |
Final Fantasy Awakening | TBA |
- 2Essential improvements
- 3Game data
- 6Audio
- 7Issues fixed
- 8Other information
|
Key points
- Has a different MIDI compared to the PS1 version of the game.
- Higher resolution 480p FMVs than the PlayStation version.[1]
- Unfavorable to the PlayStation version in areas: Out of combat movement is limited 8 directions as opposed to complete circular movement.[2]
- While all PlayStation version's menus run at 60 FPS, excluding main menu screens, the PC frame rate is capped at 30 FPS, 15 FPS during combat and FMVs making selection during battles sluggish.[3]
General information
- Qhimm Final Fantasy Mod Forums
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail | DRM: Simple disc check, no physical copy protection. |
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- A demo is available here
Essential improvements[edit]
Patches[edit]
The 1.2 patch set fixes various bugs in the game:
- FF8SqeaNVPatch.zip: 1.2 patch for Nvidia GeForce users.
- FF8SqeaPatch.zip: 1.2 patch for other users.
- FF8_Yamaha_Fix.zip: Extra patch to fix a bug when using DirectX 7 only with the Yamaha software synthesizer.
Roses and Wine[edit]
- Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.[4]
Aali's custom driver[edit]
- See the corresponding section in Final Fantasy VII.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | HKEY_LOCAL_MACHINESOFTWAREWow6432NodeSquare Soft, IncFINAL FANTASY VIII1.00[Note 1] |
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- With modern versions of Windows it may be in
HKEY_LOCAL_MACHINESOFTWAREWow6432NodeSquare Soft, IncFINAL FANTASY VIII1.00
which takes precedence if both registry keys exist.
Save game data location[edit]
System | Location |
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Windows | <path-to-game>Save[Note 2] |
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Video[edit]
Graphic configuration.
- Supported resolutions: 320x240x16 pillarboxed in 640x460x16, and 640x460x16.
Graphics feature | State | WSGF | Notes |
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Widescreen resolution | See Aali's custom driver for a workaround, though it currently has a black bottom border. |
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Multi-monitor |
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Ultra-widescreen |
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4K Ultra HD |
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Field of view (FOV) |
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Windowed | See Aali's custom driver. |
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Borderless fullscreen windowed | See the glossary page for potential workarounds. |
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Anisotropic filtering (AF) | See the glossary page for potential workarounds. |
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Anti-aliasing (AA) | See the glossary page for potential workarounds. |
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Vertical sync (Vsync) | See the glossary page for potential workarounds. |
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60 FPS and 120+ FPS | Excluding menu screens the frame rate is capped at 30 FPS, 15 FPS during combat and FMVs.[3] |
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Input[edit]
Controller configuration.
Key configuration.
Keyboard and mouse | State | Notes |
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Remapping |
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Mouse acceleration |
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Mouse sensitivity |
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Mouse input in menus | No in-game mouse support. |
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Mouse Y-axis inversion |
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Controller |
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Controller support | Movement restricted to first two axes. |
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Full controller support | Launcher has no controller navigation support. No way to quit in-game with a controller. |
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Controller remapping |
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Controller sensitivity |
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Controller Y-axis inversion |
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Additional information |
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Button prompts | For Xbox and DualShock buttons, use the FF8 Controller Buttons Mod |
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Controller hotplugging |
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Haptic feedback |
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Simultaneous controller+KB/M |
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Audio[edit]
Audio configuration.
Audio feature | State | Notes |
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Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost | Game pauses on focus lost, MIDI music and opening logo FMV do not. |
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EAX support | EAX 2[5] |
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Localizations
Issues fixed[edit]
Running from an ISO or another drive[edit]
- By default the game uses the first physical CD-ROM drive location for CD checks. If you wish to use another drive (common when using an ISO), edit the registry:
- Go to
HKEY_LOCAL_MACHINESOFTWAREWow6432NodeSquare Soft, IncFINAL FANTASY VIII1.00DataDrive
- If that doesn't exist go to
HKEY_LOCAL_MACHINESOFTWAREWow6432NodeSquare Soft, IncFINAL FANTASY VIII1.00DataDrive
- Change its value to the drive letter that the .ISO occupies(usually E or F), and relaunch the game.
8-bit paletted textures fix[edit]
- When attempting to run FF8 PC on a modern system, the game's launcher will fail on video cards lacking 8-bit texture support. This causes the game to use textures that are of a lower resolution. To fix this, as well as allow the game to run at higher resolutions, download the custom launcher that may be found here.
Graphical issues[edit]
- If you have graphical issues or artifacts, use Aali's custom driver.
Final Fantasy Viii Windows Xp Patch Download
Other information[edit]
API[edit]
Middleware[edit]
Middleware | Notes |
---|
Cutscenes | Bink Video | 0.9d |
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System requirements[edit]
Windows |
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Minimum | Recommended |
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Operating system (OS) | 95, 98 |
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Processor (CPU) | Intel Pentium 200 MHz[6] Intel Pentium II 266 MHz[7] | Intel Pentium II 266 MHz |
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System memory (RAM) | 32 MB | 64 MB |
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Hard disk drive (HDD) | 300 MB | 600 MB |
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Video card (GPU) | 4 MB[7]/8 MB[6] of VRAM DirectX 6.1 compatible | 16 MB[6] of VRAM |
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Sound (audio device) | DirectSound-compatible |
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Other | DirectMusic-compatible Software Synthesizer 8X CD-ROM |
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Notes
- ↑When running this game without Administrator elevation, 32-bit programs writing to
HKEY_LOCAL_MACHINESOFTWARE
will be redirected to HKEY_CURRENT_USERSoftwareClassesVirtualStoreMACHINESOFTWAREWow6432Node
(more details). - ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
Final Fantasy Viii Windows Xp Patch Installer
- ↑Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **
- ↑Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions
- ↑ 3.03.1Verified by User:MetalPlateMage on August 7, 2015
- ↑Steam Forums :: Better Music Mod (Updated)
- ↑3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs
- ↑ 6.06.16.2With Direct3D-compatible 3D accelerator
- ↑ 7.07.1Without Direct3D-compatible 3D accelerator