Designsprogramming With Msw Logo
- Designsprogramming With Msw Logo Designs
- Design Programming With Msw Logo Worksheet
- Design Programming With Msw Logo Online
Centralia Junior High School
Centralia, Illinois
Math and Computers
(All rights reserved. Do not reproduce without permission.)
Using MSW Logo for Windows.
Click Here to view Logo Procedures for pcLogo.
The Logo procecures listed here create an animate helicopter with action color and sound to provide a perfect illustration of geometry concepts.
TO P :X :Y
SETXY :D * 6 * :X + :A 6 * :Y + :B
END
1) Computer is a /an a) electronic machine b) electric machine c) elective machine 2) The set of instructions given to a computer is called a) computer program b) Television program c) music program 3) The full form of LOGO is a) Long Orange Game Object b) Language of Graphic Oriented c) List of Game Online 4) Parts of MSW LOGO screen are a) 1 b) 4 c) 2 5) The triangle in the LOGO drawing area. We would like to show you a description here but the site won’t allow us.
TO COPTER
PU P -1 3
PD P -6 3
P 4 3
P -1 3
P -1 2
P -2 1
P 2 1
P -7 1
P -2 0
P -1 -1
P 1 -1
P 2 0
P 2 1
P 1 2
P -1 2
PU P -8 2
PD P -6 0
PU P -8 0
PD P -6 2
END
TO ANIMATE
MAKE 'D 1
FLYR -250 200 100
SPINLT 1
FLYL 200 30 100
SETPC [140 60 60] ALIEN -260 100
FLYL 30 0 100
SHOOT
SETPC [200 180 120] ALIEN -260 100
DESTROY -260 100
SETPC [255 255 255] ALIEN -260 100
FLYD 100 -80 0
FLYL 0 -250 -80
FLYU -80 90 -250
SPINRT -1
FLYU 90 100 -250
ANIMATE
END
TO FLYR :X1 :X2 :Y
IF :X1 > :X2 [STOP]
MAKE 'A :X1
MAKE 'B :Y
SETPC [0 0 0] COPTER
sound [120 3]
SETPC [255 255 255] COPTER
FLYR :X1 + 3 :X2 :Y
END
TO FLYL :X1 :X2 :Y
IF :X1 < :X2 [STOP]
MAKE 'A :X1
MAKE 'B :Y
SETPC [0 0 0] COPTER
sound [120 3]
SETPC [255 255 255] COPTER
FLYL :X1 - 3 :X2 :Y
END
TO FLYD :Y1 :Y2 :X
IF :Y1 < :Y2 [STOP]
MAKE 'A :X
MAKE 'B :Y1
SETPC [0 0 0] COPTER
sound [120 3]
SETPC [255 255 255] COPTER
FLYD :Y1 - 3 :Y2 :X
END
TO FLYU :Y1 :Y2 :X
IF :Y1 > :Y2 [STOP]
MAKE 'A :X
MAKE 'B :Y1
SETPC [0 0 0] COPTER
sound [120 3]
SETPC [255 255 255] COPTER
FLYU :Y1 + 3 :Y2 :X
END
TO SPINLT :N
IF :N < -1 [STOP]
MAKE 'D :N
SETPC [0 0 0] COPTER
sound [120 3]
SETPC [255 255 255] COPTER
SPINLT :N - 0.40
END
TO SPINRT :N
IF :N > 1 [STOP]
MAKE 'D :N
SETPC [0 0 0] COPTER
sound [120 3]
SETPC [255 255 255] COPTER
SPINRT :N + 0.40
END
TO SHOOT
MAKE 'A 0 MAKE 'B 100
SETPC [0 0 0] COPTER
PU P 2.1 0.40 SETHEADING :D * 90
SETPENSIZE [2 2] SETPC [255 0 0]
REPEAT 3 [OUT LASER IN]
SETHEADING 0 SETPENSIZE [1 1]
END
TO OUT
PD FD 220
END
TO IN
PE BK 220 WAIT 4 PPT PU
END
Designsprogramming With Msw Logo Designs
TO LASER
PLAYWAVE 'laser.wav 0 ;file must be present
END
TO EXPLODE
PLAYWAVE 'explode.wav 0 ;file must be present
END
TO ALIEN :X :Y
MAKE 'A :X
MAKE 'B :Y
PU P -2 2
PD P -1.5 3
P 1.5 3
P 2 2
P 0.50 1.6
P -0.50 1.6
P -2 2
P -4 1
P -4 0
P -3 -1
P -1 -1.5
P 1 -1.5
P 3 -1
P 4 0
P 4 1
P 2 2
P 4 1
P 1 0
P -1 0
P -4 1
PU P -1 -2
PD P -1 -3
PU P 0 -2
PD P 0 -3
PU P 1 -2
PD P 1 -3
END
TO BLAST :X :Y
MAKE 'A :X
MAKE 'B :Y
PU P 0 0 PD
REPEAT 12 [FD 24 BK 24 RT 30]
PU P -1 -4 PD P -2 -5
PU P 0 -5 PD P 1 -6
PU P -2 -7 PD FD 2
PU P 0 -7 PD FD 2
PU P 1 -8 PD FD 2
PU P 2 -5 PD FD 2
END
Design Programming With Msw Logo Worksheet
TO DESTROY :X :Y
SETPC [255 0 0] BLAST :X :Y
EXPLODE
SETPC [255 255 255] BLAST :X :Y
MAKE 'A 0 MAKE 'B 100
SETPC [255 255 255] COPTER
END
Type ANIMATE in the listener window after defining the procedures in the editor window.
Msw Logo - Displaying top 8 worksheets found for this concept.
Some of the worksheets for this concept are Msw logo workbook 1, Grade 3 chapter 6 logo a computer language qa, Chapter making shapes, A very basic introduction to msw logo programming, Unit 1 ks2 logo project, Class iv computer science work, Class 3 chapter 5 mathematical operations in logo, Logo for kids an introduction.
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